Thursday, 07:39 pm, 16 September 2004

Sometimes I find it difficult to capture a moment in text in the Log. But I must admit the clip from yesterday captured everything I wanted to say.

Having temporarily stopped the Source Log to write more on the development of Noble Warfare, I note that there has been patchy coverage at best through this Log. The development of Noble Warfare has taken much longer than expected. Although, I originally thought I started writing about the development about a year ago. Reviewing the old Logs, it seems closer to Christmas last year before I started really developing Noble Warfare. Not as bad, but still a long time.

The main delays have been designing an interface and maintaining the momentum of the development. My kind of solo development is changing. I am debating reducing the amount of online commitment and concentrating on more offline development. Pacing the development of Noble Warfare and producing monthly updates is time consuming and sometimes relates to what hasn't been done as much as what has been done.

The main Noble Warfare development currently is sprite creation. Images online in the near future. Good night.

Wednesday, 08:15 am, 15 September 2004



Tuesday, 09:16 pm, 14 September 2004

Server changes causing a little backtrack in time.

I was corresponding with Nick about last week's WeFunk show - an interview with Larry Blackmon of Cameo (a classic Nick/WeFunk interview) and also a track they started the show with from a Canadian rapper called K-Os. I hadn't heard anything of his before. It sounded quite raw/home-studio. A nice sound for hip hop. Not something said in a negative way.

Anyway, through the email I looked over at the Eudora ad and it was for a portable shower for dog washing. Cheap Eudora ads have finally gotten cheap enough for the lesser known products. Good night.

Sunday, 10:03 am, 12 September 2004

Every now and again this jaded figure collector sees something different. I was cruising CoolMiniOrNot about six weeks ago and I saw a new strain of Imperial Guard designed by a fellow in Russia. After a few weeks of email negotiation, I got a commission of five. This image isn't actually the finished creation. It's the head put on an existing Imperial Guard body. But it will form one of the five.

In other news, I have been working through the figure creation - the sprite creation - utility. The area initially considered, really the volume considered, seems too small. The blocky nature of the sprites doesn't add dimensionality well.

Good morning.

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